obj/pickup
	items
		special
			Gasoline_Tank
				icon = 'items/items.dmi'
				icon_state = "gasoline"
				name = "Gasoline"
		other
			Wood
				icon = 'items/items.dmi'
				icon_state = "wood"
				name = "Wood"
			Bandages
				icon = 'items/items.dmi'
				icon_state = "bandages"
				name = "Bandage"
			Spray
				icon = 'items/items.dmi'
				icon_state = "spray"
				name = "F. Aid Spray"
			TCure
				icon = 'items/items.dmi'
				icon_state = "t-cure"
				name = "Antidote"
			Grenade
				icon = 'items/items.dmi'
				icon_state = "grenade"
				name = "Grenade"
			Kunai
				icon = 'items/items.dmi'
				icon_state = "kunai"
				name = "Kunai"
			Ninja_Star
				icon = 'items/items.dmi'
				icon_state = "ninja star"
				name = "Shuriken"
			Land_Mine
				icon = 'items/items.dmi'
				icon_state = "land mine"
				name = "Land Mine"
			Trip_Wire
				icon = 'items/items.dmi'
				icon_state = "trip wire"
				name = "Trip Wire"
			Rock
				icon = 'items/items.dmi'
				icon_state = "rock"
				name = "Rock"
			Molotov
				icon = 'items/items.dmi'
				icon_state = "molotov"
				name = "Molotov"
			Herbs
				icon = 'items/items.dmi'
				Herb_B
					icon_state = "herb - b"
					name="B. Herb"
				Herb_R
					icon_state = "herb - r"
					name="R. Herb"
				Herb_G
					icon_state = "herb - g"
					name="G. Herb"
				Herb_RG
					icon_state = "r + g"
					name="R + G"
				Herb_BG
					icon_state = "b + g"
					name="B + G"
				Herb_GG
					icon_state = "g + g"
					name="G + G"
				Herb_GGG
					icon_state = "g + g + g"
					name="G + G + G"
				Herb_RGB
					icon_state = "r + g + b"
					name="R + G + B"
