obj/pickup/melee
	Axe
		name = "Axe"
		icon_state = "Axe"
		icon = 'items/guns.dmi'
	Iron_Bar
		name = "Iron Bar"
		icon_state = "Iron_Bar"
		icon = 'items/guns.dmi'
	Crowbar
		name = "Crowbar"
		icon_state = "Crowbar"
		icon = 'items/guns.dmi'
	Baseball_Bat
		name = "Baseball Bat"
		icon_state = "Baseball Bat"
		icon = 'items/guns.dmi'
	Wrench
		name = "Wrench"
		icon_state = "Wrench"
		icon = 'items/guns.dmi'
	Steel_Pipe
		name = "Steel Pipe"
		icon_state = "Steel Pipe"
		icon = 'items/guns.dmi'
	tbf
		name = "2x4"
		icon_state = "2b4"
		icon = 'items/guns.dmi'
