// DM Environment file for The Last Conflict.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.

// BEGIN_INTERNALS
// END_INTERNALS

// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR

// BEGIN_PREFERENCES
// END_PREFERENCES

// BEGIN_INCLUDE
#include "area.dm"
#include "bestiary.dm"
#include "camera.dm"
#include "layers.dm"
#include "light_sources.dm"
#include "npc.dm"
#include "obj.dm"
#include "scenario.dm"
#include "secure.dm"
#include "trigger.dm"
#include "turf.dm"
#include "turf_custom.dm"
#include "turf_shift.dm"
#include "variables.dm"
#include "vehicle.dm"
#include "waypoints.dm"
#include "a.i\a.i.dm"
#include "a.i\abyss.dm"
#include "a.i\ant_x.dm"
#include "a.i\azazel.dm"
#include "a.i\baby_black_widow.dm"
#include "a.i\black_tiger.dm"
#include "a.i\black_widow.dm"
#include "a.i\carrior.dm"
#include "a.i\centurion.dm"
#include "a.i\chimera.dm"
#include "a.i\cockroach.dm"
#include "a.i\corvus.dm"
#include "a.i\crimson_head.dm"
#include "a.i\crow.dm"
#include "a.i\dog.dm"
#include "a.i\freya.dm"
#include "a.i\gaia.dm"
#include "a.i\little_spider.dm"
#include "a.i\mite.dm"
#include "a.i\roachman.dm"
#include "a.i\spider.dm"
#include "a.i\stalker.dm"
#include "a.i\t001.dm"
#include "a.i\t002.dm"
#include "a.i\t003.dm"
#include "a.i\t004.dm"
#include "a.i\t005.dm"
#include "a.i\t006.dm"
#include "a.i\t007.dm"
#include "a.i\t008.dm"
#include "a.i\tounger.dm"
#include "a.i\venus.dm"
#include "a.i\web_spinner.dm"
#include "a.i\zombie.dm"
#include "items\ammo.dm"
#include "items\foods.dm"
#include "items\items.dm"
#include "items\key_items.dm"
#include "items\melee.dm"
// END_INCLUDE

