turf/enviroment/deco/gamr_turfs
	pack_1
		icon = 'icons/affected/z_gamr_turf.dmi'
		arrow_1
			icon_state = "arrow"
		arrow_2
			icon_state = "arrow_2"
		barrelrow_1_1
			icon_state = "barrelrow_1_1"
			density = 1
		barrelrow_1_2
			icon_state = "barrelrow_1_2"
		barrelslime_1
			icon_state = "barrelslime_1"
		barrelslime_2
			icon_state = "barrelslime_2"
		barrels_1a
			icon_state = "barrels_1a"
		barrels_1c
			icon_state = "barrels_1c"
		barrels_1d
			icon_state = "barrels_1d"
		barrels_1_1
			icon_state = "barrels_1_1"
			density = 1
		barrels_1_b
			icon_state = "barrels_1_b"
		blood_1
			icon_state = "blood_1"
		blood_2
			icon_state = "blood_2"
		blood_3
			icon_state = "blood_3"
		board_2
			icon_state = "board_2"
		book_1
			icon_state = "book"
		bookshelf_dec
			icon_state = "bookshelf_dec"
		book_2
			icon_state = "book_2"
		book_3
			icon_state = "book_3"
		book_5
			icon_state = "book_5"
		book_6
			icon_state = "book_6"
		book_7
			icon_state = "book_7"
		boxd_1
			icon_state = "boxd_1"
			density = 1
		boxg_4_1
			icon_state = "boxg_4_1"
			density = 1
		boxg_5_4
			icon_state = "boxg_5_4"
			density = 1
		boxg_5_5
			icon_state = "boxg_5_5"
			density = 1
		boxg_5_6
			icon_state = "boxg_5_6"
			density = 1
		boxg_5_7
			icon_state = "boxg_5_7"
			density = 1
		boxg_6_5
			icon_state = "boxg_6_5"
			density = 1
		boxs_5
			icon_state = "boxs_5"
			density = 1
		boxs_6
			icon_state = "boxs_6"
			density = 1
		chair_2
			icon_state = "chair_2"
		chair_3
			icon_state = "chair_3"
		chest
			icon_state = "chest"
			density = 1
		computer_1
			icon_state = "computer_1"
		counter_3_b
			icon_state = "counter_3_b"
		counter_3_c
			icon_state = "counter_3_c"
			density = 1
		desk_3
			icon_state = "desk_3"
			density = 1
		desk_4
			icon_state = "desk_4"
			density = 1
		desk_5
			icon_state = "desk_5"
			density = 1
		desk_6
			icon_state = "desk_6"
			density = 1
		desk_6b
			icon_state = "desk_6b"
			density = 1
		desk_6c
			icon_state = "desk_6c"
			density = 1
		desk_6d
			icon_state = "desk_6d"
			density = 1
		edge_1
			icon_state = "edge_1"
		edge_2
			icon_state = "edge_2"
		exit
			icon_state = "exit"
		floor_30_c
			icon_state = "floor_30_c"
		floor_30_d
			icon_state = "floor_30_d"
		food_1
			icon_state = "food_1"
		food_2
			icon_state = "food_2"
		food_3
			icon_state = "food_3"
		gamr_teddy
			icon_state = "gamr_teddy"
		grass_plant_3
			icon_state = "grass_plant_3"
		grave_1
			icon_state = "grave_1"
			density = 1
		grave_2
			icon_state = "grave_2"
			density = 1
		grave_3_1
			icon_state = "grave_3_1"
		grave_3_2
			icon_state = "grave_3_2"
		grave_3_3
			icon_state = "grave_3_3"
		grave_3_4
			icon_state = "grave_3_4"
		grave_4
			icon_state = "grave_4"
		grave_grass
			icon_state = "grave_grass"
		junk_2
			icon_state = "junk_2"
		junk_2_3
			icon_state = "junk_2_3"
		junk_2_4
			icon_state = "junk_2_4"
		junk_3
			icon_state = "junk_3"
		junk_3_1
			icon_state = "junk_3_1"
		junk_3_2
			icon_state = "junk_3_2"
		junk_3_3
			icon_state = "junk_3_3"
		junk_4
			icon_state = "junk_4"
		kins_1
			icon_state = "kins_1"
		kins_2
			icon_state = "kins_2"
		ladder_1
			icon_state = "ladder_1"
		pillars_1
			icon_state = "pillars_1"
		pipes_1
			icon_state = "pipes_1"
		pipes_2
			icon_state = "pipes_2"
		plant_2
			icon_state = "plant_2"
		plant_wild_1
			icon_state = "plant_wild_1"
		plate_1
			icon_state = "plate_1"
		platf_1
			icon_state = "platf_1"
		platf_2
			icon_state = "platf_2"
		poster_1
			icon_state = "poster_1"
		poster_2
			icon_state = "poster_2"
		poster_3
			icon_state = "poster_3"
		rack_1
			icon_state = "rack_1"
		rock_1
			icon_state = "rock_1"
			density = 1
		roofobj_1
			icon_state = "RoofObj2"
			density = 1
		roofobj_2
			icon_state = "RoofObj_2"
			density = 1
		shelf4
			icon_state = "shelf4"
			density = 1
		shelf_2b
			icon_state = "shelf_2b"
			density = 1
		shelf_3
			icon_state = "shelf_3"
		shitty_teddy
			icon_state = "shitty_teddy"
		smear_1
			icon_state = "smear_1"
		smear_2
			icon_state = "smear_2"
		smear_3
			icon_state = "smear_3"
		stair_rail_ld
			icon_state = "stair_rail_ld"
		stair_rail_lu
			icon_state = "stair_rail_lu"
		stair_rail_rd
			icon_state = "stair_rail_rd"
		stair_rail_ru
			icon_state = "stair_rail_ru"
		table_10
			icon_state = "table_10"
			density = 1
		table_11
			icon_state = "table_11"
		table_1_1
			icon_state = "table_1_1"
			density = 1
		table_1_2
			icon_state = "table_1_2"
			density = 1
		table_9
			icon_state = "table_9"
			density = 1
		table_9_2
			icon_state = "table_9_2"
			density = 1
		tower_1
			icon_state = "tower_1"
			layer = OVERHEAD_LAYER
		tower_2
			icon_state = "tower_2"
			layer = OVERHEAD_LAYER
		trim_1
			icon_state = "trim_1"
		trim_2
			icon_state = "trim_2"
		trim_3
			icon_state = "trim_3"
		trim_4
			icon_state = "trim_4"
		tubes_1
			icon_state = "tubes_1"
			density = 1
		tubes_2
			icon_state = "tubes_2"
			density = 1
		tubes_3
			icon_state = "tubes_3"
			density = 1
		tubes_4
			icon_state = "tubes_4"
			density = 1
		tv_3
			icon_state = "tv_3"
			density = 1
		vending_1
			icon_state = "vending_1"
		vending_2
			icon_state = "vending_2"
		void2
			icon_state = "void2"
		void3
			icon_state = "void3"