turf/locations/camstart
turf
	enviroment
		wall_shadows
			icon = 'icons/wall_shadow.dmi'
			name = "----"
turf/enviroment/deco/house/other/boards/board_1/{density = 1;icon_state = "board_1"}

turf/enviroment/deco/house/other
	jukebox_1
		icon = 'icons/affected/bigger_stuff.dmi'
		icon_state = "jukebox_1"
		layer = UNDERHEAD_LAYER
		density = 1

obj
	enviroment
		wall_shadows
			icon = 'icons/wall_shadow.dmi'
			layer = N_TURF_LAYER
			name = "----"
		shadow_effects
			icon = 'icons/shadows.dmi'
			layer = SHDAOWOVER_LAYER
			t/icon_state = "t"
			shadows
				l/icon_state = "l"
				tl/icon_state = "tl"
				tr/icon_state = "tr"
				t
					icon_state = "t"
					t2/icon_state = "t2"
				tlc/icon_state = "tlc"
				cave
					tlc/icon_state = "ctlc"
					tl/icon_state = "ctl"
					tl2/icon_state = "ctl2"
					tr/icon_state = "ctr"
			lines
				icon = 'icons/turfs/wall/wall_lines.dmi'
				layer = OVERHEAD_LAYER
				line_1/icon_state = "1"
				line_2/icon_state = "2"
				line_3/icon_state = "3"
				line_4/icon_state = "4"
				line_5/icon_state = "5"
				line_6/icon_state = "6"



turf
	layer = N_TURF_LAYER
	locations
		layer = N_TURF_LAYER
		mouse_opacity = 0
		begin
			icon = 'icons/map_maker.dmi'
			icon_state = "begin"
			red/icon_state = "red"
			blue/icon_state = "blue"
			pink/icon_state = "pink"
			green/icon_state = "green"
	enviroment
		var/ignore_seasons = 0
		name = "----"
		deco
			icon = 'icons/affected/floor_1.dmi'
			arrows
				icon = 'icons/words.dmi'
				arrow_down/icon_state = "arrow_down"
				arrow_down2/icon_state = "arrow_up"
				money/icon_state = "shop"
				exit/icon_state = "exit"
			junk_1
				icon_state = "junk_1"
			junk_2
				icon_state = "junk_2_1"
			junk_3
				icon_state = "junk_3_1"
			webs
				icon = 'icons/affected/new_turfs.dmi'
				layer = OVERHEAD_LAYER
				web_1/icon_state = "web_1"
				web_2/icon_state = "web_2"
				web_3/icon_state = "web_3"
				web_4/icon_state = "web_4"
				web_5/icon_state = "web_5"
			halloween
				icon = 'icons/affected/new_turfs.dmi'
				pkins
					pkin_1/icon_state = "pkin_1"
					density = 1
			xmas
				icon = 'x-mas.dmi'
				lights
					light_1/icon_state = "light_1"
					light_2/icon_state = "light_2"
					light_3/icon_state = "light_3"
				other
					hoop/{icon_state = "hoop";density = 1}
					mistletoe/{icon_state = "mistletoe";layer = 7}
					gifts/icon = 'icons/affected/gifts.dmi'
			plants
				icon = 'icons/affected/plants.dmi'
				plant_1
					icon_state = "plant_1"
				plant_2
					icon_state = "plant_2"
				plant_3
					icon_state = "plant_3"
				plant_4
					icon_state = "plant_4"
				plant_5
					icon_state = "plant_5"
			park
				icon = 'icons/affected/floor_1.dmi'
				benchs
					bench_1
						bench_1
							bench_1
								icon_state = "bench_1"
								density = 1
							bench_2
								icon_state = "bench_1_2"
								density = 1
						bench_2
							bench_1
								icon_state = "bench_2"
								density = 1
							bench_2
								icon_state = "bench_2_2"
								density = 1
				rocks
					density = 1
					rocks
						rocks_1
							icon = 'icons/affected/rocks.dmi'
							icon_state = "rock_1"
						rocks_2
							icon = 'icons/affected/brocks.dmi'
							icon_state = "rock_1"
							layer = N_MOB_LAYER + 1

			graveyard
				icon = 'icons/affected/floor_1.dmi'
				cross
					cross_1
						icon = 'icons/affected/graveyard.dmi'
						cross_1
							icon_state = "stone_3"
							density = 1
						cross_2
							icon_state = "stone_3_2"
							layer = OVERHEAD_LAYER
				graves
					icon = 'icons/affected/graveyard.dmi'
					grave_1
						icon_state = "grave_1_1"
						density = 1
					grave_2
						icon_state = "grave_2_1"
						density = 1
					grave_3
						grave_3_1
							icon_state = "grave_3_1"
						grave_3_2
							icon_state = "grave_3_2"
							density = 1
						grave_3_3
							icon_state = "grave_3_3"
							density = 1
					grave_4
						grave_4_1
							icon_state = "grave_4_1"
							density = 1
						grave_4_2
							icon_state = "grave_4_2"
							density = 1
						grave_4_3
							icon_state = "grave_4_3"
							density = 1
						grave_4_4
							icon_state = "grave_4_4"
							density = 1
						grave_4_5
							icon_state = "grave_4_5"
							layer = OVERHEAD_LAYER
						grave_4_6
							icon_state = "grave_4_6"
					grave_5
						grave_5_01
							icon_state = "grave_5_1"
							density = 0
						grave_5_02
							icon_state = "grave_5_2"
							density = 0
						grave_5_03
							icon_state = "grave_5_3"
							density = 0
						grave_5_04
							icon_state = "grave_5_4"
							density = 0
						grave_5_05
							icon_state = "grave_5_5"
							density = 0
						grave_5_06
							icon_state = "grave_5_6"
							density = 1
						grave_5_07
							icon_state = "grave_5_7"
							density = 1
						grave_5_08
							icon_state = "grave_5_8"
							density = 1
						grave_5_09
							icon_state = "grave_5_9"
							density = 1
						grave_5_10
							icon_state = "grave_5_10"
							density = 0
						grave_5_11
							icon_state = "grave_5_11"
							density = 1
						grave_5_12
							icon_state = "grave_5_12"
							density = 1
						grave_5_13
							icon_state = "grave_5_13"
							density = 1
						grave_5_14
							icon_state = "grave_5_14"
							density = 1
						grave_5_15
							icon_state = "grave_5_15"
							density = 1
						grave_5_16
							icon_state = "grave_5_16"
							density = 1
						grave_5_17
							icon_state = "grave_5_17"
							density = 1
						grave_5_18
							icon_state = "grave_5_18"
							density = 1
						grave_5_19
							icon_state = "grave_5_19"
							density = 1
						grave_5_20
							icon_state = "grave_5_20"
							density = 1
						grave_5_21
							icon_state = "grave_5_21"
						grave_5_22
							icon_state = "grave_5_22"
						grave_5_23
							icon_state = "grave_5_23"
						grave_5_24
							icon_state = "grave_5_24"
				stones
					icon = 'icons/affected/graveyard.dmi'
					houses
						house_1
							h_a1
								icon_state = "stone_house_1"
								layer = OVERHEAD_LAYER
							h_a2
								icon_state = "stone_house_1_2"
								layer = OVERHEAD_LAYER
							h_a3
								icon_state = "stone_house_1_3"
								layer = OVERHEAD_LAYER
							h_a4
								icon_state = "stone_house_1_4"
								layer = OVERHEAD_LAYER
							h_a5
								icon_state = "stone_house_1_5"
								layer = OVERHEAD_LAYER
							h_a6
								icon_state = "stone_house_1_6"
								layer = OVERHEAD_LAYER
							h_a7
								icon_state = "stone_house_1_7"
								density = 1
							h_a8
								icon_state = "stone_house_1_8"
								density = 1
							h_a9
								icon_state = "stone_house_1_9"
								density = 1
							h_b10
								icon_state = "stone_house_1_10"
								density = 1
							h_b11
								icon_state = "stone_house_1_11"
							h_b12
								icon_state = "stone_house_1_12"
								density = 1
							h_b13
								icon_state = "stone_house_1_13"
							h_b14
								icon_state = "stone_house_1_14"
							h_b15
								icon_state = "stone_house_1_15"
					statues
						statue_1
							s_1
								icon_state = "stone_1"
								layer = OVERHEAD_LAYER
							s_2
								icon_state = "stone_1_2"
								layer = OVERHEAD_LAYER
							s_3
								icon_state = "stone_1_3"
								layer = OVERHEAD_LAYER
							s_4
								icon_state = "stone_1_4"
								layer = OVERHEAD_LAYER
							s_5
								icon_state = "stone_1_5"
								density = 1
							s_6
								icon_state = "stone_1_6"
								density = 1
						statue_2
							s_1
								icon_state = "stone_2"
								layer = OVERHEAD_LAYER
							s_2
								icon_state = "stone_2_2"
								layer = OVERHEAD_LAYER
							s_3
								icon_state = "stone_2_3"
								layer = OVERHEAD_LAYER
							s_4
								icon_state = "stone_2_4"
								layer = OVERHEAD_LAYER
							s_5
								icon_state = "stone_1_5"
								density = 1
							s_6
								icon_state = "stone_1_6"
								density = 1

			industrial
				icon = 'icons/affected/floor_1.dmi'
				barrels
					barrels_1
						icon_state = "barrels_1_1"
						density = 1
						New()
							..()
							src.icon_state = "barrels_1_[rand(1,8)]"
				pipes
					pipes_1
						pipes_1
							icon_state = "pipes_1"
							density = 1
						pipes_2
							icon_state = "pipes_1_2"
							density = 1
						pipes_3
							icon_state = "pipes_1_3"
							layer = OVERHEAD_LAYER
							density = 0
							opacity = 0
				chambers
					metal_1
						icon = 'icons/affected/other_1_3.dmi'
						icon_state = "chamber"
						density = 1
			gore
				blood
					icon = 'icons/turfs/floor/blood.dmi'
					blood_1
						blood_1/icon_state = "b1"
						blood_2/icon_state = "b2"
						blood_3/icon_state = "b3"
						blood_4/icon_state = "b4"
					blood_2
						blood_1/icon_state = "b5"
						blood_2/icon_state = "b6"
						blood_3/icon_state = "b7"
						blood_4/icon_state = "b8"
					blood_3
						blood_1/icon_state = "b9"
						blood_2/icon_state = "b10"
						blood_3/icon_state = "b11"
						blood_4/icon_state = "b12"
				kgore
					icon = 'icons/turfs/floor/gore.dmi'
					body_bsaa/icon_state = "Body_BSAA"
					body_flash/icon_state = "Body_FLASH"
					body_police/icon_state = "Body_Police"
					body_stars_brad/icon_state = "Body_STARS_brad"
					body_stars_enrico/icon_state = "Body_STARS_enrico"
					body_stars_forest/icon_state = "Body_STARS_forest"
					body_stars_kenneth/icon_state = "Body_STARS_kenneth"
					body_stars_richard/icon_state = "Body_STARS_richard"
					body_stars_wesker/icon_state = "Body_STARS_wesker"
					body_ubcs1/icon_state = "Body_UBCS1"
					body_ubcs2/icon_state = "Body_UBCS2"
					body_ucm/icon_state = "Body_UCM"
					gore1/icon_state = "Gore1"
					gore_head1/icon_state = "gore_head1"
					gore_head2/icon_state = "gore_head2"
					gore_head3/icon_state = "gore_head3"
					gore_roadkill_dog/icon_state = "gore_roadkill_dog"
					k_gore1/icon_state = "K_Gore1"
					k_gore2/icon_state = "K_Gore2"
					k_gore3/icon_state = "K_Gore3"
					k_gore4/icon_state = "K_Gore4"
					k_gore5/icon_state = "K_Gore5"
					k_gore6/icon_state = "K_Gore6"
					k_gore7/icon_state = "K_Gore7"
					wall_gore/icon_state = "Wall Gore"
			washroom
				icon = 'icons/affected/floor_1.dmi'
				toilet
					icon_state = "toilet_1"
				toilet_2
					icon_state = "toilet_2"
				sinks_1
					sink_1{icon = 'icons/affected/new_turfs.dmi';density = 1;icon_state = "sink_1"}
					sink_2{icon = 'icons/affected/new_turfs.dmi';density = 1;icon_state = "sink_1_2"}
					sink_3{icon = 'icons/affected/new_turfs.dmi';density = 1;icon_state = "sink_1_3"}
					sink_4{icon = 'icons/affected/new_turfs.dmi';density = 1;icon_state = "sink_1_4"}
			restraunts
				seats
					seats_1
						seat_1b
							icon = 'icons/affected/bigger_stuff.dmi'
							icon_state = "seat_1"
							density = 1
						seat_2b
							icon = 'icons/affected/bigger_stuff.dmi'
							icon_state = "seat_2"
							density = 1
						seat_1
							seat_1
								icon = 'icons/affected/new_turfs.dmi'
								icon_state = "seat_1_1"
								density = 1
							seat_2
								icon = 'icons/affected/new_turfs.dmi'
								icon_state = "seat_1_2"
								density = 1
						seat_2
							seat_1
								icon = 'icons/affected/new_turfs.dmi'
								icon_state = "seat_2_1"
								density = 1
							seat_2
								icon = 'icons/affected/new_turfs.dmi'
								icon_state = "seat_2_2"
								density = 1
			markets
				icon = 'icons/affected/floor_1.dmi'
				shop_select
					icon_state = "shop_c1"
					dir = NORTH
					density = 1
				shop_select_2
					icon_state = "shop_c2"
					density =1
				shop_select_3
					icon_state = "shop_c3"
					density =1
				shop_select_4
					icon = 'icons/affected/new_turfs.dmi'
					icon_state = "boxg_7_1"
					density = 1
				carts
					cart_1
						icon = 'icons/affected/new_turfs.dmi'
						icon_state = "cart_1"
						density = 1
				boxs
					boxs_1
						box_1
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_6_1"
							density = 1
						box_2
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_6_2"
							density = 1
						box_3
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_6_3"
							density = 1
						box_4
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_6_4"
							density = 1
						box_5
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_4_1"
					boxs_2
						box_1
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_5_1"
							density = 1
						box_2
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_5_2"
							density = 1
						box_3
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_5_3"
							density = 1
					boxs_3
						box_1
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_1_1"
							density = 1
						box_2
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_1_2"
							density = 1
						box_3
							icon = 'icons/affected/new_turfs.dmi'
							icon_state = "boxg_1_3"
							density = 1
			school
				icon = 'icons/affected/floor_1.dmi'
				boxs
					boxs_1
						icon_state = "boxs_1"
						density = 1
					boxs_2
						icon_state = "boxs_2"
						density = 1
					boxs_3
						icon_state = "boxs_3"
						density = 1
					boxs_4
						icon_state = "boxs_4"
						density = 1
				desks
					desk_1
						desk_1
							icon_state = "desk_1"
							density = 1
						desk_1_2
							icon_state = "desk_1_2"
							density = 1
					desk_2
						desk_1
							icon_state = "desk_2"
							density = 1
						desk_1_2
							icon_state = "desk_2_2"
							density = 1
				lockers
					locker_1
						locker_1
							icon_state = "locker_1"
						locker_1_t
							icon_state = "locker_top_1"
							layer = OVERHEAD_LAYER
					locker_2
						locker_1
							icon_state = "locker_2"
						locker_2
							icon_state = "locker_2_2"
						locker_3
							icon_state = "locker_2_3"
						locker_1_t
							icon_state = "locker_top_2"
							layer = OVERHEAD_LAYER
						locker_2_t
							icon_state = "locker_top_2_2"
							layer = OVERHEAD_LAYER
						locker_3_t
							icon_state = "locker_top_2_3"
							layer = OVERHEAD_LAYER
					locker_3
						locker_1
							icon_state = "locker_3"
							layer = OVERHEAD_LAYER
						locker_2
							icon_state = "locker_3_2"
							layer = OVERHEAD_LAYER
						locker_3
							icon_state = "locker_3_3"
							layer = OVERHEAD_LAYER
						locker_4
							icon_state = "locker_3_4"
							layer = OVERHEAD_LAYER
					locker_4
						locker_1
							icon_state = "locker_4"
							layer = OVERHEAD_LAYER
						locker_2
							icon_state = "locker_4_2"
							layer = OVERHEAD_LAYER
						locker_3
							icon_state = "locker_4_3"
							layer = OVERHEAD_LAYER
						locker_4
							icon_state = "locker_4_4"
							layer = OVERHEAD_LAYER
				tables
					table_1
						table_1
							icon_state = "table_1"
							density = 1
						table_2
							icon_state = "table_1_2"
							density = 1
						table_3
							icon_state = "table_1_3"
						table_4
							icon_state = "table_1_4"
			house
				icon = 'icons/affected/floor_1.dmi'
				bed_room
					beds
						bed_1
							icon = 'icons/affected/other_1_2.dmi'
							icon_state = "bed_1"
							density = 1
				desks
					desk_1
						icon_state = "desk_3"
						density = 1
				couchs
					counh_1b
						icon = 'icons/affected/bigger_stuff.dmi'
						icon_state = "couch_1"
						density = 1
					counh_2b
						icon = 'icons/affected/bigger_stuff.dmi'
						icon_state = "couch_2"
						density = 1
					couch_1
						icon = 'icons/affected/new_turfs.dmi'
						couch_1/{density = 1;icon_state = "couch_1"}
						couch_2
							icon_state = "couch_2"
							layer = OVERHEAD_LAYER
						couch_3/{density = 1;icon_state = "couch_1";dir = EAST}
						couch_4
							icon_state = "couch_2"
							dir = EAST
							layer = OVERHEAD_LAYER
						couch_5
							icon = 'icons/affected/new_turfs.dmi'
							density = 0
							icon_state = "couch_4"
							couch_1{icon = 'icons/affected/new_turfs.dmi';density = 0;icon_state = "couch_5"}
							couch_2{icon = 'icons/affected/new_turfs.dmi';density = 0;icon_state = "couch_3"}
						couch_6
							icon = 'icons/affected/new_turfs.dmi'
							density = 1
							icon_state = "couch_4"
							dir = NORTH
							couch_1{icon = 'icons/affected/new_turfs.dmi';density = 0;icon_state = "couch_5"}
							couch_2{icon = 'icons/affected/new_turfs.dmi';density = 0;icon_state = "couch_3"}
					couch_2
						icon = 'icons/affected/floor_1.dmi'
						couch_1
							icon_state = "couch_3"
						couch_1_2
							icon_state = "couch_3_2"
							layer = OVERHEAD_LAYER
						couch_2
							icon_state = "couch_4"
						couch_2_2
							icon_state = "couch_4_2"
						couch_2_3
							icon_state = "couch_4_3"
							layer = OVERHEAD_LAYER
						couch_2_4
							icon_state = "couch_4_4"
							layer = OVERHEAD_LAYER
						couch_3
							icon_state = "couch_5"
							layer = OVERHEAD_LAYER
						couch_3_2
							icon_state = "couch_5_2"
						couch_3_3
							icon_state = "couch_5_3"
						couch_4
							icon_state = "couch_6"
							layer = OVERHEAD_LAYER
						couch_4_2
							icon_state = "couch_6_2"
						couch_4_3
							icon_state = "couch_6_3"
				computers
					computer_1/{icon = 'icons/affected/new_turfs.dmi';icon_state = "computer_1"}
				chairs
					chair_1
						chair_1/icon_state = "chair_1"
						chair_2/{icon_state = "chair_1";dir = NORTH}
						chair_3/{icon_state = "chair_1";dir = EAST}
						chair_4/{icon_state = "chair_1";dir = WEST}
				clocks
					clock_1
						clock_1/{density = 1;icon_state = "clock_1"}
				poster
					icon = 'icons/affected/posters.dmi'
					poster_rand
						density = 1
					poster_1
						poster_1/{density = 1;icon_state = "poster_1"}
						poster_2/{density = 1;icon_state = "poster_2"}
						poster_3/{density = 1;icon_state = "poster_3"}
						poster_4/{density = 1;icon_state = "poster_4"}
						poster_5/{density = 1;icon_state = "poster_5"}
						poster_6/{density = 1;icon_state = "poster_6"}
						poster_7/{density = 1;icon_state = "poster_7"}
						poster_8/{density = 1;icon_state = "poster_8"}
						poster_9/{density = 1;icon_state = "poster_9"}
						poster_10/{density = 1;icon_state = "poster_10"}
						poster_11/{density = 1;icon_state = "poster_11"}
						poster_12/{density = 1;icon_state = "poster_12"}
						poster_13/{density = 1;icon_state = "poster_13"}
						poster_14/{density = 1;icon_state = "poster_14"}
						poster_15/{density = 1;icon_state = "poster_15"}
						poster_16/{density = 1;icon_state = "poster_16"}
				tvs
					tv_1
						tv_1/{density = 1;icon_state = "tv1_1"}
						tv_2/{density = 1;icon_state = "tv1_2"}
						tv_3/{layer = OVERHEAD_LAYER;icon_state = "tv1_3"}
						tv_4/{layer = OVERHEAD_LAYER;icon_state = "tv1_4"}
					tv_2{density = 1;icon_state = "tv_2"}
				kitchen
					stoves
						stove_1
							stove_1
								density = 1
								icon_state = "stove_1"
							stove_2
								density = 1
								layer = OVERHEAD_LAYER
								icon_state = "stove_1_2"
					fridges
						fridge_1
							fridge_1
								density = 1
								icon_state = "fridge_1"
							fridge_2
								density = 1
								layer = OVERHEAD_LAYER
								icon_state = "fridge_1_2"
					cupboards
						cupboard_1
							icon = 'icons/affected/other_1_2.dmi'
							cupboard_1
								layer = OVERHEAD_LAYER
								icon_state = "cupboard_1"
							cupboard_2
								layer = OVERHEAD_LAYER
								icon_state = "cupboard_1_2"
							cupboard_3
								layer = OVERHEAD_LAYER
								icon_state = "cupboard_1_3"
							cupboard_4
								layer = OVERHEAD_LAYER
								icon_state = "cupboard_1_4"
							cupboard_5
								layer = OVERHEAD_LAYER
								icon_state = "cupboard_1_5"
							cupboard_6
								layer = OVERHEAD_LAYER
								icon_state = "cupboard_1_6"
					microwave
						icon = 'icons/affected/new_turfs.dmi'
						density = 1
						icon_state = "microwave_1"
						microwave2/{icon = 'icons/affected/new_turfs.dmi';density = 1;icon_state = "microwave_1";dir = NORTH}
					plates
						plate_1/{icon = 'icons/affected/new_turfs.dmi';icon_state = "plate_1"}
						plate_2/{icon = 'icons/affected/new_turfs.dmi';icon_state = "plate_1";dir = NORTH}
				tables
				tables
					icon = 'icons/affected/tables.dmi'
					table_1
						table_1
							icon_state = "table_1_1"
							density = 1
						table_2
							icon_state = "table_1_2"
							density = 1
						table_3
							icon_state = "table_sll"
						table_4
							icon_state = "table_slr"
						table_5
							icon_state = "table_fll"
						table_6
							icon_state = "table_flr"
					table_2
						icon = 'icons/affected/tables.dmi'
						table_1
							icon_state = "table_2_1"
							density = 1
						table_2
							icon_state = "table_sl"
						table_3
							icon_state = "table_fl"
					table_3
						icon = 'icons/affected/tables.dmi'
						table_1
							icon_state = "table_3_1"
							density = 1
						table_2
							icon_state = "table_3_2"
						table_3
							icon_state = "table_3_3"
							density = 1
						table_4
							icon_state = "table_3_4"
							density = 1
					table_4
						icon = 'icons/affected/tables.dmi'
						table_1
							icon_state = "table_4_1"
							density = 1
						table_2
							icon_state = "table_fl"
					table_5
						icon = 'icons/affected/tables.dmi'
						table_1
							icon_state = "table_5_1"
							density = 1
						table_2
							icon_state = "table_5_2"
							density = 1
						table_3
							icon_state = "table_fll"
						table_4
							icon_state = "table_flr"
					table_6
						icon = 'icons/affected/tables.dmi'
						part_1{icon_state = "table_6_1";density = 1}
						part_2{icon_state = "table_6_2";density = 1}
						part_3{icon_state = "table_6_3";density = 1}
						part_4{icon_state = "table_6_4";density = 1}
						part_5{icon_state = "table_6_5";density = 1}
						part_6{icon_state = "table_6_6";density = 1}
						part_7{icon_state = "table_6_7";density = 1}
						part_8{icon_state = "table_6_8";density = 1}
				counters
					counter_1
						counter_1
							counter_1
								icon_state = "counter_1"
								counter_1_2/dir = NORTH
							counter_2
								icon_state = "counter_1"
								dir = EAST
								counter_2_2/dir = WEST
						counter_2
							density = 1
							counter_2_2/dir = NORTH
							icon_state = "counter_2"
					counter_2
						icon = 'icons/affected/floor_1.dmi'
						counter_1
							icon_state = "counter_3"
							density = 1
						counter_2
							icon_state = "counter_3_2"
							density = 1
						counter_3
							icon_state = "counter_3_3"
							density = 1
						counter_4
							icon_state = "counter_3_4"
							density = 1
						counter_5
							icon_state = "counter_3_5"
							density = 1
						counter_6
							icon_state = "counter_3_6"
							density = 1
						counter_7
							icon_state = "counter_3_7"
							layer = OVERHEAD_LAYER
						counter_c
							icon_state = "counter_3_c"
							density = 1
						counter_ct
							icon_state = "counter_3_ct"
							density = 1
					counter_3
						icon = 'icons/affected/floor_1.dmi'
						counter_1
							icon_state = "counter_4"
							density = 1
						counter_2
							icon_state = "counter_4_2"
							density = 1
						counter_3
							icon_state = "counter_4_3"
							density = 1
						counter_4
							icon_state = "counter_4_4"
							density = 1
						counter_5
							icon_state = "counter_4_5"
							density = 1
						counter_6
							icon_state = "counter_4_6"
							density = 1
						counter_7
							icon_state = "counter_4_7"
							layer = OVERHEAD_LAYER
						counter_c
							icon_state = "counter_4_c"
							density = 1
						counter_ct
							icon_state = "counter_4_ct"
							density = 1
			other
				signs
					icon = 'icons/affected/posters.dmi'
					sign_1
						part_1/icon_state = "sign_1_1"
						part_2/icon_state = "sign_1_2"
					sign_2/icon_state = "sign_2"
					sign_3
						part_1/icon_state = "sign_3_1"
						part_2/icon_state = "sign_3_2"
					sign_4
						part_1/icon_state = "sign_4_1"
						part_2/icon_state = "sign_4_2"
				symbols
					icon = 'icons/affected/posters.dmi'
					symbol_1/icon_state = "symbol_1"
					symbol_2/icon_state = "symbol_2"
					symbol_3/icon_state = "symbol_3"
				v_machines
					v_machine_1
						v_machine_1/icon_state = "v_machine_1"
						v_machine_2/{density = 1;icon_state = "v_machine_2";layer = OVERHEAD_LAYER}
						v_machine_1b
							icon = 'icons/affected/bigger_stuff.dmi'
							icon_state = "v_machine_1"
							density = 0
				pumps
					mouse_opacity = 1
					gas_pump_1
						icon = 'icons/objects/objects_32_x_64.dmi'
						density = 1
						layer = OVERHEAD_LAYER
						icon_state = "gas_pump_1"
						name = "Gas Pump"
		floors
			layer = FLOOR_LAYER
			icon = 'icons/affected/floor_1.dmi'
			floor_1/icon_state = "floor_1"
			floor_2/icon_state = "floor_2"
			floor_3/icon_state = "floor_3"
			floor_4/icon_state = "floor_4"
			floor_5/icon_state = "floor_5"
			floor_6/icon_state = "floor_6"
			floor_7
				icon_state = "floor_7"
			//floor_7o
			//	icon_state = "floor_7o"
			floor_8
				icon = 'icons/affected/grass_1.dmi'
				grass
					icon_state = "c"
				grass_egdes
					e1/icon_state = "t"
					e2/icon_state = "r"
					e3/icon_state = "b"
					e4/icon_state = "l"
					tl/icon_state = "tl"
					tr/icon_state = "tr"
					bl/icon_state = "bl"
					br/icon_state = "br"
				others
					icon_state = null
					atl/icon_state = "ntl"
					bt/icon_state = "nt"
					ctr/icon_state = "ntr"
					dr/icon_state = "nr"
					ebr/icon_state = "nbr"
					fb/icon_state = "nb"
					gbl/icon_state = "nbl"
					hl/icon_state = "nl"
					itlc/icon_state = "ntlc"
					jtrc/icon_state = "ntrc"
					kblc/icon_state = "nblc"
					lbrc/icon_state = "nbrc"
			floor_9/icon_state = "floor_9"
			floor_10/icon_state = "floor_10"
			floor_11
				icon = 'icons/affected/grass_1.dmi'
				icon_state = "c-sf"
				atl/icon_state = "tl-sf"
				bt/icon_state = "t-sf"
				ctr/icon_state = "tr-sf"
				dr/icon_state = "r-sf"
				ebr/icon_state = "br-sf"
				fb/icon_state = "b-sf"
				gbl/icon_state = "bl-sf"
				hl/icon_state = "l-sf"
				others
					icon_state = null
					atl/icon_state = "ntl-sf"
					bt/icon_state = "nt-sf"
					ctr/icon_state = "ntr-sf"
					dr/icon_state = "nr-sf"
					ebr/icon_state = "nbr-sf"
					fb/icon_state = "nb-sf"
					gbl/icon_state = "nbl-sf"
					hl/icon_state = "nl-sf"
					itlc/icon_state = "ntlc-sf"
					jtrc/icon_state = "ntrc-sf"
					kblc/icon_state = "nblc-sf"
					lbrc/icon_state = "nbrc-sf"
			floor_12/icon_state = "floor_12"
			floor_13
				icon = 'icons/affected/sand_1.dmi'
				icon_state = "c"
				atl/icon_state = "tl"
				bt/icon_state = "t"
				ctr/icon_state = "tr"
				dr/icon_state = "r"
				ebr/icon_state = "br"
				fb/icon_state = "b"
				gbl/icon_state = "bl"
				hl/icon_state = "l"
				others
					icon_state = null
					atl/icon_state = "ntl"
					bt/icon_state = "nt"
					ctr/icon_state = "ntr"
					dr/icon_state = "nr"
					ebr/icon_state = "nbr"
					fb/icon_state = "nb"
					gbl/icon_state = "nbl"
					hl/icon_state = "nl"
					itlc/icon_state = "ntlc"
					jtrc/icon_state = "ntrc"
					kblc/icon_state = "nblc"
					lbrc/icon_state = "nbrc"
			floor_14/icon_state = "floor_14"
			floor_15/icon_state = "floor_15"
			floor_16/icon_state = "floor_16"
			floor_17/icon_state = "floor_17"
			floor_18/icon_state = "floor_18"
			floor_19/icon_state = "floor_19"
			water
				icon = 'icons/affected/n_water.dmi'
				icon_state = "water"
				density = 1
			water_top
				icon = 'icons/affected/n_water.dmi'
				icon_state = "water_top"
				density = 1
			water_tops
				icon = 'icons/affected/n_water.dmi'
				icon_state = "water_tops"
				density = 1
			sewage
				icon = 'icons/affected/water.dmi'
				icon_state = "sewage"
				density = 1
			sewage_2
				icon = 'icons/affected/water.dmi'
				icon_state = "sewage_2"
				density = 1
			sewage_2_top
				icon = 'icons/affected/water.dmi'
				icon_state = "sewage_2_top"
				density = 1
			floor_20
				icon = 'icons/affected/floor_cement.dmi'
				icon_state = "floor_20"
				edges
					icon_state = null
					ne
						icon_state = "floor_20ne"
					se
						icon_state = "floor_20se"
					sw
						icon_state = "floor_20sw"
					nw
						icon_state = "floor_20nw"
					grate
						icon_state = "grate"
			floor_21/icon_state = "floor_22"
			floor_22/icon_state = "floor_31_c"
			floor_23
				icon_state = "floor_23"
			floor_24
				icon = 'icons/affected/dirt_1.dmi'
				icon_state = "c"
				atl/icon_state = "tl"
				bt/icon_state = "t"
				ctr/icon_state = "tr"
				dr/icon_state = "r"
				ebr/icon_state = "br"
				fb/icon_state = "b"
				gbl/icon_state = "bl"
				hl/icon_state = "l"
				others
					icon_state = null
					atl/icon_state = "ntl"
					bt/icon_state = "nt"
					ctr/icon_state = "ntr"
					dr/icon_state = "nr"
					ebr/icon_state = "nbr"
					fb/icon_state = "nb"
					gbl/icon_state = "nbl"
					hl/icon_state = "nl"
					itlc/icon_state = "ntlc"
					jtrc/icon_state = "ntrc"
					kblc/icon_state = "nblc"
					lbrc/icon_state = "nbrc"
			floor_25
				icon_state = "floor_25"
				bl/icon_state = "floor_25bl"
				br/icon_state = "floor_25br"
				tl/icon_state = "floor_25tl"
				tr/icon_state = "floor_25tr"
			floor_26/icon_state = "floor_26"
			floor_27/icon_state = "floor_27"
			floor_28/icon_state = "floor_28"
			floor_29/icon_state = "floor_29"
			floor_30/icon_state = "floor_30"
			floor_31
				tl/icon_state = "floor_31_tl"
				t/icon_state = "floor_31_t"
				tr/icon_state = "floor_31_tr"
				l/icon_state = "floor_31_l"
				c/icon_state = "floor_31_c"
				r/icon_state = "floor_31_r"
				bl/icon_state = "floor_31_bl"
				b/icon_state = "floor_31_b"
				br/icon_state = "floor_31_br"
			floor_32/icon_state = "floor_32"
			floor_33/icon_state = "floor_33"
			floor_34/icon_state = "floor_34"
			floor_36/icon_state = "floor_36"
			floor_37/icon_state = "floor_37"
			floor_39
				icon = 'icons/affected/jungle_grass.dmi'
				grass
					icon_state = "c"
				grass_egdes
					e1/icon_state = "t"
					e2/icon_state = "r"
					e3/icon_state = "b"
					e4/icon_state = "l"
					tl/icon_state = "tl"
					tr/icon_state = "tr"
					bl/icon_state = "bl"
					br/icon_state = "br"
				others
					icon_state = null
					atl/icon_state = "ntl"
					bt/icon_state = "nt"
					ctr/icon_state = "ntr"
					dr/icon_state = "nr"
					ebr/icon_state = "nbr"
					fb/icon_state = "nb"
					gbl/icon_state = "nbl"
					hl/icon_state = "nl"
					itlc/icon_state = "ntlc"
					jtrc/icon_state = "ntrc"
					kblc/icon_state = "nblc"
					lbrc/icon_state = "nbrc"
			floor_38
				icon_state = "floor_38"
			floor_35
				icon = 'icons/affected/dirt_2.dmi'
				icon_state = "c"
				atl/icon_state = "tl"
				bt/icon_state = "t"
				ctr/icon_state = "tr"
				dr/icon_state = "r"
				ebr/icon_state = "br"
				fb/icon_state = "b"
				gbl/icon_state = "bl"
				hl/icon_state = "l"
				others
					icon_state = null
					atl/icon_state = "ntl"
					bt/icon_state = "nt"
					ctr/icon_state = "ntr"
					dr/icon_state = "nr"
					ebr/icon_state = "nbr"
					fb/icon_state = "nb"
					gbl/icon_state = "nbl"
					hl/icon_state = "nl"
					itlc/icon_state = "ntlc"
					jtrc/icon_state = "ntrc"
					kblc/icon_state = "nblc"
					lbrc/icon_state = "nbrc"
			road_lines
				road_line_1/icon_state = "road_line_1"
				road_line_2/icon_state = "road_line_2"
				road_line_3/icon_state = "road_line_3"
				road_line_4/icon_state = "road_line_4"
			voids
				void
					icon_state = "void"
					density = 1
					opacity = 1
				void_2
					icon_state = "void"
					density = 1
			stairs
				var
					x_loc = 0
					y_loc = 0
					z_loc = 0
					de_n_preverse_disable = 0
				down_stairs
					icon_state = "floor_21"
				up_stairs
					stairs_1/icon_state = "floor_9"
					stairs_2/icon_state = "floor_10"
					stairs_3/icon_state = "floor_9_1"
					stairs_4/icon_state = "floor_9_2"
			special
				layer = N_OBJ_LAYER
				ladders
					icon = 'icons/affected/other.dmi'
					density = 0
					ladder_1
						l/icon_state = "ladder_1"
				edge_stairs
					n
						icon_state = "edge_n"
					s
						icon_state = "edge_s"
					e
						icon_state = "edge_e"
					w
						icon_state = "edge_w"
		walls
			var
				de_is_shaded = 1
			icon = 'icons/affected/wall_1.dmi'
			density = 1
			wall_1
				icon_state = "wall_1"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_3"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_1_w"
			wall_2
				icon_state = "wall_2"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_4"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_2_w"
			wall_3
				icon_state = "wall_5"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_6"
					opacy
						icon_state = "wall_6_top"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_5_w"
			wall_4
				icon = 'icons/affected/wall_2.dmi'
				density = 1
				wl/icon_state = "w1-left"
				wlw/icon_state = "w1-left_window"
				wc/icon_state = "w1-center"
				wr/icon_state = "w1-right"
				wrw/icon_state = "w1-right_window"
			wall_5
				icon = 'icons/affected/wall_2.dmi'
				density = 1
				w3bl/icon_state = "w3-bl"
				w3b/icon_state = "w3-b"
				w3br/icon_state = "w3-br"
				w3tl/icon_state = "w3-tl"
				w3t/icon_state = "w3-t"
				w3tr/icon_state = "w3-tr"
				w3c/icon_state = "w3-c"
				w3l/icon_state = "w3-l"
				w3r/icon_state = "w3-r"
				w4t/icon_state = "w4-t"
				w4b/icon_state = "w4-b"
			wall_7
				icon_state = "wall_7"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_7_top"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_7_w"
			wall_8
				icon_state = "wall_8"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_8_t"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_8_w"
			wall_9
				icon_state = "wall_9"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_9_t"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_9_w"
			wall_10
				icon_state = "wall_10"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_10_t"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_10_w"
			wall_11
				icon = 'icons/affected/wall_3.dmi'
				icon_state = "wall_1"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_1_t"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_1_w"
			wall_12
				icon = 'icons/affected/wall_3.dmi'
				w1
					w/icon_state = "wall_2w"
					c/icon_state = "wall_2c"
					e/icon_state = "wall_2e"
					window
						density = 0
						opacity = 0
						layer = UNDERHEAD_LAYER
						icon_state = "wall_2c_w"
				w2
					nw/icon_state = "wall_2nw"
					n/icon_state = "wall_2n"
					ne/icon_state = "wall_2ne"
					window
						density = 0
						opacity = 0
						layer = UNDERHEAD_LAYER
						icon_state = "wall_2n_w"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_2t"
			wall_13
				icon = 'icons/affected/wall_3.dmi'
				w
					icon_state = "wall_3w"
					top
						layer = OVERHEAD_LAYER
						density = 0
						opacity = 0
						icon_state = "wall_3w_t"
				c
					icon_state = "wall_3"
					top
						layer = OVERHEAD_LAYER
						density = 0
						opacity = 0
						icon_state = "wall_3_t"
				e
					icon_state = "wall_3e"
					top
						layer = OVERHEAD_LAYER
						density = 0
						opacity = 0
						icon_state = "wall_3e_t"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_3_w"
			wall_14
				icon = 'icons/affected/wall_3.dmi'
				icon_state = "wall_4"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_4_t"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_4_w"
			wall_15
				icon = 'icons/affected/wall_3.dmi'
				icon_state = "wall_5"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_5_t"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_5_w"
			wall_16
				icon = 'icons/affected/cave.dmi'
				icon_state = "c0"
				bbl/icon_state = "bbl"
				bb/icon_state = "bb"
				bbr/icon_state = "bbr"
				tl/icon_state = "tl"
				t/icon_state = "t"
				tr/icon_state = "tr"
				l/icon_state = "l"
				r/icon_state = "r"
				bl/icon_state = "bl"
				b/icon_state = "b"
				br/icon_state = "br"
				extras
					icon_state = ""
					e_1{tl/icon_state = "1tl";tr/icon_state = "1tr"}
					e_2{tl/icon_state = "2tl";tr/icon_state = "2tr"}
					e_3{tl/icon_state = "3tl";tr/icon_state = "3tr"}
					e_4{tl/icon_state = "4tl";tr/icon_state = "4tr"}
					e_5{tl/icon_state = "5tl";tr/icon_state = "5tr"}
					e_6{tl/icon_state = "6tl";tr/icon_state = "6tr"}
					e_7{tl/icon_state = "7tl";tr/icon_state = "7tr"}
					e_8{tl/icon_state = "8tl";tr/icon_state = "8tr"}
					others
						atl/icon_state = "tld"
						bt/icon_state = "td"
						ctr/icon_state = "trd"
						dbl/icon_state = "bld"
						eb/icon_state = "bd"
						fbr/icon_state = "brd"
			wall_17
				icon_state = "wall_11"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_11_t"
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_11_w"
			wall_18
				icon = 'icons/affected/wall_3.dmi'
				icon_state = "wall_6"
				wall_18_1/icon_state = "wall_6_1"
				wall_18_2/icon_state = "wall_6_2"
				wall_18_3/icon_state = "wall_6_3"
				wall_18_4/icon_state = "wall_6_4"
				wall_18_5/icon_state = "wall_6_5"
				wall_18_6/icon_state = "wall_6_6"
				wall_18_7/icon_state = "wall_6_7"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_6_t"
					de_is_shaded = 0
				top2
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_6_t2"
					de_is_shaded = 0
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_6_w"
					de_is_shaded = 0
				window2
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_6_w2"
					de_is_shaded = 0
				window3
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_6_w3"
					de_is_shaded = 0
				fill
					icon_state = "wall_6_fill"
					de_is_shaded = 0
				fill2
					icon_state = "wall_6_fill2"
					de_is_shaded = 0
			wall_19
				icon = 'icons/affected/wall_4.dmi'
				icon_state = "wall_1"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_1_t"
					de_is_shaded = 0
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_1_w"
					de_is_shaded = 0
			wall_20
				icon = 'icons/affected/wall_4.dmi'
				de_is_shaded = 0
				w1
					w
						icon_state = "wall_2w"
						de_is_shaded = 1
					c
						icon_state = "wall_2c"
						de_is_shaded = 1
					e
						icon_state = "wall_2e"
						de_is_shaded = 1
					window
						density = 0
						opacity = 0
						layer = UNDERHEAD_LAYER
						icon_state = "wall_2c_w"
				w2
					nw/icon_state = "wall_2nw"
					n/icon_state = "wall_2n"
					ne/icon_state = "wall_2ne"
					window
						density = 0
						opacity = 0
						layer = UNDERHEAD_LAYER
						icon_state = "wall_2n_w"
				top
					layer = OVERHEAD_LAYER
					density = 0
					opacity = 0
					icon_state = "wall_2t"
			wall_21
				icon = 'icons/affected/wall_4.dmi'
				w
					icon_state = "wall_3w"
					top
						layer = OVERHEAD_LAYER
						density = 0
						opacity = 0
						icon_state = "wall_3w_t"
						de_is_shaded = 0
				c
					icon_state = "wall_3"
					top
						layer = OVERHEAD_LAYER
						density = 0
						opacity = 0
						icon_state = "wall_3_t"
						de_is_shaded = 0
				e
					icon_state = "wall_3e"
					top
						layer = OVERHEAD_LAYER
						density = 0
						opacity = 0
						icon_state = "wall_3e_t"
						de_is_shaded = 0
				window
					density = 0
					opacity = 0
					layer = UNDERHEAD_LAYER
					icon_state = "wall_3_w"
					de_is_shaded = 0
			top
				layer = OVERHEAD_LAYER
				opacity = 1
				wall_top_1/icon_state = "wall_top_1"
				wall_top_2/icon_state = "wall_top_2"
				wall_top_3/icon_state = "wall_top_3"
				wall_top_4/icon_state = "wall_top_4"
				wall_top_5/icon_state = "wall_top_5"
				wall_top_6/icon_state = "wall_top_6"
				wall_top_7/icon_state = "wall_top_6"
				wall_top_8/icon_state = "wall_top_7"
				wall_top_9/icon_state = "wall_top_8"
				wall_top_10/icon_state = "wall_top_9"
				wall_top_11/icon_state = "wall_top_10"
				wall_top_12/{density = 0;opacity = 0;icon_state = "wall_top_11"}
				wall_top_13/{density = 0;opacity = 0;icon_state = "wall_top_12"}
				wall_top_14/{density = 0;opacity = 0;icon_state = "wall_top_13"}
				wall_top_15/{density = 0;opacity = 0;icon_state = "wall_top_14"}
				wall_top_16/{density = 0;opacity = 0;icon_state = "wall_top_15"}
			top_2
				layer = OVERHEAD_LAYER
				opacity = 1
				wall_top_1/icon_state = "wall_2_top_1"
				wall_top_2/icon_state = "wall_2_top_2"
				wall_top_3/icon_state = "wall_2_top_3"
				wall_top_4/icon_state = "wall_2_top_4"
				wall_top_5/icon_state = "wall_2_top_5"
				wall_top_6/icon_state = "wall_2_top_6"
				wall_top_7/icon_state = "wall_2_top_7"
				wall_top_8/icon_state = "wall_2_top_8"
				wall_top_9/icon_state = "wall_2_top_9"
				wall_top_10/icon_state = "wall_2_top_10"
				wall_top_11/{density = 0;opacity = 0;icon_state = "wall_2_top_11"}
				wall_top_12/{density = 0;opacity = 0;icon_state = "wall_2_top_12"}
			top_3
				icon = 'icons/affected/wall_3.dmi'
				layer = OVERHEAD_LAYER
				opacity = 1
				wall_top_1/icon_state = "wall_top_1"
				wall_top_2/icon_state = "wall_top_2"
				wall_top_3/{density = 0;opacity = 0;icon_state = "wall_top_3"}
				wall_top_4/{density = 0;opacity = 0;icon_state = "wall_top_4"}
			lines
				icon = 'icons/turfs/wall/wall_lines.dmi'
				line_1/icon_state = "1"
				line_2/icon_state = "2"
				line_3/icon_state = "3"
				line_4/{icon_state = "4";layer = OVERHEAD_LAYER}
				line_5/{icon_state = "5";layer = OVERHEAD_LAYER}
				line_6/{icon_state = "6";layer = OVERHEAD_LAYER}
		roofs
			icon = 'icons/affected/roof_1.dmi'
			density = 1
			roof_1
				tl/icon_state = "r1-tl"
				t/icon_state = "r1-t"
				tr/icon_state = "r1-tr"
				l/icon_state = "r1-l"
				c/{icon_state = "r1-c";density = 0}
				r/icon_state = "r1-r"
				bl/icon_state = "r1-bl"
				b/icon_state = "r1-b"
				br/icon_state = "r1-br"
				cbr/icon_state = "r1-cbr"
				cbl/icon_state = "r1-cbl"
				ctr/icon_state = "r1-ctr"
				ctl/icon_state = "r1-ctl"
			other
				icon = 'icons/affected/other.dmi'
				objects
					o_1/icon_state = "RoofObj"
					o_2/icon_state = "RoofObj2"
		outside
			objects
				misc
					icon = 'icons/affected/new_turfs.dmi'
					hydrant_1
						icon_state = "hydrant_1"
					wooden_sign_1
						icon_state = "wooden_sign_1"
				trees
					mouse_opacity = 0
					tree_1
						layer = OVERHEAD_LAYER
						tf
							icon = 'icons/affected/other_2_3.dmi'
							icon_state = "tree_1"
						icon = 'icons/affected/other.dmi'
						t1/{density = 1;icon_state = "tree_1"}
						t2/{density = 1;icon_state = "tree_1_2"}
						t3/icon_state = "tree_1_3"
						t4/icon_state = "tree_1_4"
						t5/icon_state = "tree_1_5"
						t6/icon_state = "tree_1_6"
					tree_2
						layer = OVERHEAD_LAYER
						tf
							icon = 'icons/affected/other_2_3.dmi'
							icon_state = "tree_2"
						icon = 'icons/affected/other.dmi'
						t1/{density = 1;icon_state = "tree_2"}
						t2/{density = 1;icon_state = "tree_2_2"}
						t3/icon_state = "tree_2_3"
						t4/icon_state = "tree_2_4"
						t5/icon_state = "tree_2_5"
						t6/icon_state = "tree_2_6"
					tree_3
						layer = OVERHEAD_LAYER
						tf
							icon = 'icons/affected/other_2_3.dmi'
							icon_state = "tree_3"
					tree_4

						tf
							icon = 'icons/affected/other_2_3_precise.dmi'
							icon_state = "tree_4"
				wires
					mouse_opacity = 0
					wire_1
						icon = 'icons/affected/other.dmi'
						layer = OVERHEAD_LAYER + 1
						w1/icon_state = "p1-w"
						w2/icon_state = "p1-w2"
						w3/icon_state = "p1-w3"
				poles
					mouse_opacity = 0
					stone_pole
						p1
							icon = 'icons/affected/other_2_4.dmi'
							icon_state = "p_4"
							density = 1
					pole_1
						icon = 'icons/affected/other.dmi'
						layer = OVERHEAD_LAYER
						p1_b/{density = 1;icon_state = "p1-b"}
						p2_b/icon_state = "p1-c"
						p3_b/icon_state = "p1-c2"
						p4_b/icon_state = "p1-t"
						pf
							icon = 'icons/affected/other_2_4.dmi'
							icon_state = "p_2"
							density = 1
					pole_2
						icon = 'icons/affected/other.dmi'
						layer = OVERHEAD_LAYER
						p1_b/{density = 1;icon_state = "p2-b"}
						p2_b/icon_state = "p2-c"
						p3_b/icon_state = "p2-c2"
						p4_b/icon_state = "p2-t"
						pf
							icon = 'icons/affected/other_2_4.dmi'
							icon_state = "p_1"
							density = 1
					street_poles
						layer = OVERHEAD_LAYER
						mouse_opacity = 0
						street_pole_1
							icon = 'icons/affected/other.dmi'
							p_1
								p_1/{icon_state = "stp_1";density = 1}
								p_2/icon_state = "stp_2"
								p_3/icon_state = "stp_3"
								p_4/icon_state = "stp_4"
								p_5/icon_state = "stp_5"
								pf
									icon = 'icons/affected/other_2t_4.dmi'
									icon_state = "p_11"
									density = 1
								pf2
									icon = 'icons/affected/other_2_4.dmi'
									icon_state = "p_3"
									density = 1
							p_2
								p_1/{icon_state = "stp2_1";density = 1}
								p_2/icon_state = "stp2_2"
								p_3/icon_state = "stp2_3"
								p_4/icon_state = "stp2_4"
								p_5/icon_state = "stp2_5"
								pf
									icon = 'icons/affected/other_2t_4.dmi'
									icon_state = "p_21"
								pf2
									icon = 'icons/affected/other_2_4.dmi'
									icon_state = "p_4"
				towers
					tower_1
						icon = 'icons/affected/other.dmi'
						icon_state = "tower_1"
						layer = OVERHEAD_LAYER