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items [2017/09/01 01:37]
darkeremerald
items [2017/09/30 15:24] (current)
azywng
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 **A.** Attachments- Can be used on most firearms. To attach just drag and drop the item to any firearm in your inventory. To detach just right click any firearm in your inventory (Detach). Below are the two attachments currently in the game: **A.** Attachments- Can be used on most firearms. To attach just drag and drop the item to any firearm in your inventory. To detach just right click any firearm in your inventory (Detach). Below are the two attachments currently in the game:
 \\ {{::​silencer.gif?​64|}}\\ \\ {{::​silencer.gif?​64|}}\\
--Silencers- These suppress the sound of any firearm ​it is attached to. All 9mm Handguns, Sub-Machine Guns (SMG'​s),​ Light-Machine Guns (LMG'​s) and Assault Rifles (AR's) support these.(These do not reduce fire power)+-Silencers- These suppress the sound of any firearm ​they are attached to. All 9mm Handguns, Sub-Machine Guns (SMG'​s),​ Light-Machine Guns (LMG'​s) and Assault Rifles (AR's) support these.(These do not reduce fire power)
 \\ {{::​scope.gif?​64|}}\\ \\ {{::​scope.gif?​64|}}\\
--Scopes- These will increase the accuracy of any firearm ​it is attached to by 10%, and unlocks ​"​Sniper Mode". The Beretta92, and all Sub-Machine Guns (SMG'​s),​ Light-Machine Guns (LMG'​s) and Assault Rifles (AR's) support these.+-Scopes- These will increase the accuracy of any firearm ​they are attached to by 10%, and will unlock ​"​Sniper Mode". The Beretta92, and all Sub-Machine Guns (SMG'​s),​ Light-Machine Guns (LMG'​s) and Assault Rifles (AR's) support these.
  
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 Special weapons are typically thrown weapons. A box in the bottom right hand corner of the screen which will tell you which special you have selected. To throw a selected special weapon, press **''​T''​**,​ or click on the special weapon in the box, and then click a point in the map to throw it. Press **''​W''​** to cycle through your available special weapons. Special weapons are typically thrown weapons. A box in the bottom right hand corner of the screen which will tell you which special you have selected. To throw a selected special weapon, press **''​T''​**,​ or click on the special weapon in the box, and then click a point in the map to throw it. Press **''​W''​** to cycle through your available special weapons.
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-  ***A.** {{::​item_rock.png?​32|}}Rock- Can be found anywhere in the game and used to throw at a zombie. +  ***A.** {{::​item_rock.png?​32|}}Rock- Can be found anywhere in the game and used to throw at a zombie. Can be used again after it's been thrown, and usually kills normal zombies in a single hit
-  ***B.** {{::​item_grenade.png?​32|}}Grenade- Can sometimes be found on maps or bought at the shop in the lobby. A player can carry six grenades at a time.+  ***B.** {{::​item_grenade.png?​32|}}Grenade- Can sometimes be found on maps or bought at the shop in the lobby. A player can carry six grenades at a time. These explode in a 3x3 radius and inflict heavy damage to enemies.
   ***C.** {{::​pitem_incendiary_grenade.png?​32|}}Incendiary-Grenade- Can sometimes be found on maps or bought at the shop in the lobby. A player can carry six i-grenades at a time.   ***C.** {{::​pitem_incendiary_grenade.png?​32|}}Incendiary-Grenade- Can sometimes be found on maps or bought at the shop in the lobby. A player can carry six i-grenades at a time.
   ***D.** {{:​item_molotov.gif?​32|}}Molotov- Can sometimes be found on maps or bought at the shop in the lobby. A player can carry 1(2 for pyromaniac) at a time.   ***D.** {{:​item_molotov.gif?​32|}}Molotov- Can sometimes be found on maps or bought at the shop in the lobby. A player can carry 1(2 for pyromaniac) at a time.
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   ***F.** {{:​item_tripwire.gif?​32|}}Trip Wires- Can sometimes be found on maps or bought at the shop in the lobby. Can only be placed while a player is facing a wall, a laser triggers detonation. A player can carry four trip wires at a time.   ***F.** {{:​item_tripwire.gif?​32|}}Trip Wires- Can sometimes be found on maps or bought at the shop in the lobby. Can only be placed while a player is facing a wall, a laser triggers detonation. A player can carry four trip wires at a time.
   ***G.** {{::​pitem_c4.gif?​32|}}C4- C4 is obtained after having both the Demolitions perk, and the perk for C4. A player starts each round with four C4. C4 is placed by having it selected as your special, and detonated by selecting the detonator as special and pressing **''​T''​** to activate it.   ***G.** {{::​pitem_c4.gif?​32|}}C4- C4 is obtained after having both the Demolitions perk, and the perk for C4. A player starts each round with four C4. C4 is placed by having it selected as your special, and detonated by selecting the detonator as special and pressing **''​T''​** to activate it.
-  ***H.** {{::​pitem_turret.gif?​32|}}Turret- A Turret is obtained by have the "​Mechanic Turret"​ perk in the Repair Class. Turrets can be placed on a map and picked by up by the player who dropped it. A turret can be destroyed by enemies, and has a limit of 1,200 ammo per round.+  ***H.** {{::​pitem_turret.gif?​32|}}Turret- A Turret is obtained by having ​the "​Mechanic Turret"​ perk in the Repair Class. Turrets can be placed on a map and picked by up by the player who dropped it. A turret can be destroyed by enemies, and has a limit of 1,200 ammo per round.
   ***I.** {{::​pitem_lighter.gif?​32|}}Lighter- Used to light trails of gasoline on fire.   ***I.** {{::​pitem_lighter.gif?​32|}}Lighter- Used to light trails of gasoline on fire.
   ***J.** {{::​pitem_repair_hammer.png?​32|}}Repair Hammer- Used to repair/​revive broken objects that were damaged in game. To make a repair just drag and drop hammer over the object.   ***J.** {{::​pitem_repair_hammer.png?​32|}}Repair Hammer- Used to repair/​revive broken objects that were damaged in game. To make a repair just drag and drop hammer over the object.